The Difference Engine: Interview with Bruce Sterling. I guess I’ll start by asking where the term ‘slipstream’ came from. BS: It was invented by my friend the late Richard Dorsett while the two of us were discussing a category of non-genre fantasy books that we had no name for. “They’re certainly not ‘mainstream,'” I said, and “Why not ‘slipstream?'” he suggested, and I thought it was a pretty good coinage. (more)

The GraphQL Cloud Platform https://dgraph.io/ (more)

Pacifica launches a new online therapy service that integrates with its self-help app. Pacifica’s self-help app was created to make cognitive behavioral therapy exercises accessible to more people. Now the startup is launching a Therapist Directory for users who want to take the next step. The service allows them to find a provider, attend consultations online using Pacifica’s platform and complete exercises as part of their treatment. (more)

UI style focused on being interactive by giving user a smallish number of things to click on. (more)

I research and build software tools and interfaces to help us think and create (tools for thought). I’ve been writing online since 2014 – this blog is home to a half million words I’ve written about software research, creative work, community, and the life I live in between. https://thesephist.com/

Ink

The House That Fish Built – (Newsbound). A new storytelling medium is emerging. But what do we call it? (more)

aka Twitter Storm - swarm of Twitter posts (more)

System for certain kinds of groups to share their own digital gardens with each other, not the whole world. From Social Warrens. (more)

Nathan Baschez: A Terrible, Horrible, No Good, Very Bad Hardbound Update. I believed that if someone invested a lot of work, time, and love, it could happen. It would be possible to create a totally new way to read, one that would connect with readers’ brains in a deeper way than ever before. It felt so inevitable to me (more)

co-founder of "Every" newsletter bundle https://twitter.com/nbashaw (more)

Baumol's cost disease, also known as the Baumol effect, is the rise of wages in jobs that have experienced little or no increase in labor productivity, in response to rising salaries in other jobs that have experienced higher productivity growth. The phenomenon was described by William J. Baumol and William G. Bowen in the 1960s[1][2] and is an example of cross elasticity of demand. https://en.wikipedia.org/wiki/Baumol%27s_cost_disease (more)

Anne-Laure LeCunff: Interview with Conor White-Sullivan of Roam Research. In 2008 or so, I got really interested in collective intelligence. I mean, it’s pretty obvious now with coronavirus that the systems that we have, the institutions that we have, aren’t able to make fast decisions—fast, informed decisions in uncertain times. (more)

David Perell: Summarize the Canon. Every discipline has a book that everybody references, but nobody reads. In physics, it’s The Feynman Lectures; in philosophy, it’s Godel, Escher, Bach; in sociology, it’s Das Kapital, in English, it’s Infinite Jest; in communications, it’s Understanding Media; in biology, it’s The Origin of Species; in computer science, it’s The Art of Computer Programming; in investing, it’s The Intelligent Investor; and in economics, it’s The Wealth of Nations. Build an audience by summarizing these books. By doing so, you’ll do yourself and the world a favor.

Jules Evans: Bowie's genius and Eno's scenius. In the mid-19th century, the grand old sage of Victorian culture, Thomas Carlyle, was worried that Christianity (religion) was wearing out, that the West needed a ‘new mythus’ to bind us together and connect us to the infinite. Carlyle decided that a substitute for the worship of Christ might be the worship of heroes. (more)

Jean Baudrillard (UK: /ˈboʊdrɪjɑːr/ BOHD-rih-yar,[13] US: /ˌboʊdriˈɑːr/ BOHD-ree-AR, French: [ʒɑ̃ bodʁijaʁ]; 27 July 1929 – 6 March 2007) was a French sociologist, philosopher and cultural theorist. He is best known for his analyses of media, contemporary culture, and technological communication, as well as his formulation of concepts such as simulation and hyperreality. Baudrillard wrote about diverse subjects, including consumerism, gender relations, critique of economy, economics, social history, art, Western foreign policy, and popular culture. Among his best known works are Seduction (1978), Simulacra and Simulation (1981), America (1986), and The Gulf War Did Not Take Place (1991). His work is frequently associated with postmodernism and specifically post-structuralism.[14][15][16][17] Nevertheless, Baudrillard can be also seen as a critic of post-structuralism[18] and has distanced himself from postmodernism. https://en.wikipedia.org/wiki/Jean_Baudrillard

Popular culture (also called mass culture or pop culture) is generally recognized by members of a society as a set of the practices, beliefs, and objects that are dominant or prevalent in a society at a given point in time (cf consensus reality) . Popular culture also encompasses the activities and feelings produced as a result of interaction with these dominant objects. The primary driving force behind popular culture is mass appeal, and it is produced by what cultural analyst Theodor Adorno refers to as the "culture industry".[1] Heavily influenced in modern times by mass media, this collection of ideas permeates the everyday lives of people in a given society. Therefore, popular culture has a way of influencing an individual's attitudes towards certain topics.[2] However, there are various ways to define pop culture.[3] Because of this, popular culture is something that can be defined in a variety of conflicting ways by different people across different contexts.[4] It is generally viewed in contrast to other forms of culture such as folk cults, working-class culture, or high culture, and also through different academic perspectives such as psychoanalysis, structuralism, postmodernism, and more. The common pop-culture categories are: entertainment (such as film, music, television and video games), spectator sports, news (as in people/places in the news), politics, fashion, technology, and slang.[5] Popular culture in the West has been critiqued for its being a system of commercialism that privileges products selected and mass-marketed by the upper-class capitalist elite; such criticisms are most notable in many Marxist theorists such as Herbert Marcuse, Theodor Adorno, Max Horkheimer, Antonio Gramsci, Guy Debord, Fredric Jameson, Terry Eagleton, as well as certain postmodern philosophers such as Jean-Francois Lyotard, who has written about the commercialisation of information under capitalism,[6] and Jean Baudrillard, as well as others. https://en.wikipedia.org/wiki/Popular_culture

older

This is the publicly-readable WikiLog Digital Garden (17k pages, starting from 2002) of Bill Seitz (a Product Manager and CTO). (You can get your own pair of garden/note-taking spaces from FluxGarden.)

My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).

See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.

Beware the War On The Net!

shield

Current:

My Coding for fun.

Past:

https://www.linkedin.com/in/billseitz/

Agile Product Development, Product Management from MVP to Product-Market Fit, Adding Product To Your Startup Team, Agility, Context, and Team Agency, (2022-10-12) Accidental Learnings of a Journeyman Product Manager

My Coding

Big Levers, Theory of Change, Change the World, (2020-06-27) Ways To Nudge Future; Network Enlightenment, Optimistic Near Future Vision; Huge Invention; Alternatives To A College Degree; Credit Crisis 2008; Economic Transition; Network Economy; Making A Living; Varieties Of Info Technology Jobs; Generative Schooling; Product Oriented Unschooling; Reality Hacker; A 20th Century Economic Theory

FluxGarden; Network Enlightenment Ecosystem; ThinkingTools Interaction as Medium; Hypermedia Pattern Language; Everyone Needs Their Own ThinkingSpace; Digital Garden; Virtual ThinkingSpace; Thinking Tools Companies; Webs Of Thinkers And Thoughts; My CollaborationWare History; Wiki Proliferation; Portal Collaboration Roadmap; Wiki For GroupWare, Overlapping Scopes Of Collaboration, Email Discussion Beside Wiki, Wiki For CollaborationWare, Collaboration Roadmap; Sister Sites; Wiki Hack

Personal Cloud; 2018-11-29-NextOpenInfrastructure, 2018-11-15-BooksVsTweets; Stream/Flow Vs Garden/Stock

Social Warrens; Culture War; 2017-02-15-MindmapCultureWarSocialMediaEconomy; Cultural Pluralism

Fractally Generative Pattern Language, Small Tribe, SimplestThing, Becoming A Reality Hacker, Less-Bullshit Living, The Craft; Games To Play; Evolution, Hack Your Life With A Private Wiki Notebook, Getting Things Done, And Other Systems

Digital Therapeutics, (2021-05-26) Pondering a Mental Health space, CoachBot; Inside-Out Markov Chain

Book list, Greatest Books

To Write

digital garden search engine

Recent Key Pages Archive

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