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| z2005-11-02- Kern Civilization Rules |
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| last edited by BillSeitz on Aug 24, 2008 1:30 am |
[Douglas Kern] on the implicit Game Rule-s in Computer Game (as Simulat Ion) [Civilization I V]. We need a game in which players must confront the declining birth rates and eroding religious convictions that tend to accompany the spread of literacy and modern labor. We need a game in which bored, affluent citizens can descend into decadence, selfishness, and contempt for the social and economic mechanisms that make their affluence possible. We need a game in which advanced Civilizat Ion-s can defeat themselves.
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