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z2008-03-03- Passage Game Author
is a Product Manager/CTO with a track-record of bringing a business perspective to building agile product-development teams for start-ups, and is seeking a senior role in an entrepreneurial organization building disruptive Internet-driven products.

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last edited by BillSeitz on Dec 2, 2008 8:52 am

I keep forgetting to try the Passage.

It got lots of buzz a couple months back.

Here's a more recent article about [Jason Rohrer], the author, who lives in upper with a of [Voluntary Simplicity]. We don't have a car, a fridge, or a plasma . I'm a full-time programmer, but I'm using a computer that is 11 years old.

Nov'2008 update: fresh [Esquire Mag] article by [Jason Fagone]. But even within the small yet growing dork vanguard of indie game-makers - a vanguard that includes Rohrer and [Rod Humble] and a guy called "Cactus" and [Ian Bogost], an associate professor of digital media at [Georgia Tech], and [Jonathan Blow], who pumped $180,000 of his life savings into Braid, a game about the nature of time and existence and quantum mechanics - Rohrer is "pretty fringe," according to Bogost. The other indie guys don't live in meadows. Plus his new "Between" game.


 




Bill Seitz, fluxent at gmail dot com, Weblog