Agile Software Development "model" to define frameworks such as SAFe, LeSS, and Holacracy....or you might call this a minimal viable framework. From Jurgen Appelo. (more)
A sigil (/ˈsɪdʒɪl/[1]) is a type of symbol used in magic. The term has usually referred to a type of pictorial signature of a deity or spirit. In modern usage, especially in the context of chaos magick, sigil refers to a symbolic representation of the practitioner's desired outcome. https://en.wikipedia.org/wiki/Sigil (more)
Martin Cagan: The Biggest Risk. One of the things I like about a Lean Canvas is it helps to quickly highlight the key assumptions and major risks facing a startup or a significant new product in an existing business. This is a good thing. The idea is to tackle the biggest risks first. That’s the theory at least. (more)
Martin Cagan on Product Vision Pivots vs. Product Discovery Pivots. I see too many teams and startups giving up on their product vision too early. The purpose of this article is to try to highlight this issue by contrasting the two very different types of product pivots. I call the two types “Vision Pivots” and “Discovery Pivots.” (more)
Martin Cagan: An SVPG Process? there is no specific SVPG process. Instead, we’re trying to convey a set of values and a mindset for attacking tough problems, and we’re trying to share the tools and techniques that can be helpful in figuring out a good solution. cf Gardening Your Product Process
Martin Cagan: Transformation in Action. This chapter was written by SVPG Partner Jon Moore, and is based on his experiences during and after the transformation at The Guardian, which was one of the most impressive transformations I have witnessed. (more)
Martina Lauchengco (SVPG): Market Fit: *The Market Side of Product/Market Fit. This is excerpted from LOVED: How to Rethink Marketing for Tech Products. ...so many companies find their growth stalling... often because not enough attention was paid to market fit. (more)
Martin Cagan/Jon Moore: Changing How You Build: much more important than the particular tools, methods or processes, are three core principles that lay at the foundation of how strong product companies build products: (more)
Martin Caganon High-Fidelity Prototypes. I’d like to highlight the top 10 major benefits of prototyping, and talk about some of the mechanics of building and using prototypes. (more)
aka confidence game, scam; a form of Gaming The System?
The Great Game is a term originally coined by Arthur Connolly of the British East India Company used to describe the rivalry and strategic conflict between the British Empire and the Tsarist Russian Empire for supremacy in Central Asia. http://www.wikipedia.org/wiki/The_Great_Game (more)
game that takes a long time to play/end; typically a real-world game (more)
minimum-effective dose: a concept coined by Nautilus fitness creator Arthur Jones and popularized by lifestyle hacker Tim Ferriss in his book The Four Hour Body, here’s the simplest definition: the smallest dose that will produce the desired effect or outcome. For Jones, this was the minimum effective load, the point after which any additional resistance added to the bar would be redundant or even counterproductive to one’s strength and fitness goals. For Ferriss, the MED is about getting the most bang for your exercise and dietary buck. (more)
John Cutler: The Data-Informed Product Cycle. I recently shared this Tweet: Most teams jump from high level strategy/goals straight to feature ideas (w/ "success metrics") The most successful teams 1. Have a strategy 2. Translate that into models 3. Add minimally viable measurement 4. Identify leverage points 5. Explore options 6. Run experiments (more)
TV series (based on a book by Martin Kihn ISBN:0446696382) about consulting. https://en.wikipedia.org/wiki/House_of_Lies (more)
Buster Benson: Wicked Problems added to the list. This is the 4th idea I’ve added to the list of Ideas I’m Mulling. So far, there’s the codex vitae (book of beliefs), prisoner’s dilemma, and the capability approach. (more)
changing a discussion/conversation to be about the discussion itself: why discuss it, how is it being discussed, who's discussing it, what's not being discussed, etc. (MetaCognition) (actually, the Going/Nudging is to Go Meta - the Meta Level is the destination) (more)
Michael Nielsen: How to use a personal website to enhance your ability to think and create? Rough and incomplete working notes, to help me think through how to use this site. (more)
This is the publicly-readable WikiLog Digital Garden (20k pages, starting from 2002) of Bill Seitz (a Product Manager and CTO). (You can get your own pair of garden/note-taking spaces from FluxGarden.)
My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).
See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.
Beware the War On The Net!
Current:
- head of product for an early-stage boot-strapped company
- founder FluxGarden for Digital Garden hosting
- wrote Hack Your Life With A Private Wiki Notebook Getting Things Done And Other Systems ASIN:B00HHJA5JS
My Coding for fun.
Past:
- Director Product Managment, NCSA Sports
- CTO/Product Manager at a series of startups: MedScape, then Axiom Legal, then Living Independently, then DailyLit, then AEP...
- founded Family Financial Future, personal-financial-planning nagware for parents
- consulting
- founded Teamflux.com, a hosting service for wiki-based collaboration spaces.
- founded Wikilogs.com, a hosting service for WikiLog-s (wiki-based weblogs).
Agile Product Development, Product Management from MVP to Product-Market Fit, Adding Product To Your Startup Team, Agility, Context, and Team Agency, (2022-10-12) Accidental Learnings of a Journeyman Product Manager
Oligarchy; Big Levers, Theory of Change, Change the World, (2020-06-27) Ways To Nudge Future; Network Enlightenment, Optimistic Near Future Vision; Huge Invention; Alternatives To A College Degree; Credit Crisis 2008; Economic Transition; Network Economy; Making A Living; Varieties Of Info Technology Jobs; Generative Schooling; Product Oriented Unschooling; Reality Hacker; A 20th Century Economic Theory
FluxGarden; Network Enlightenment Ecosystem; ThinkingTools Interaction as Medium; Hypermedia Pattern Language; Everyone Needs Their Own ThinkingSpace; Digital Garden; Virtual ThinkingSpace; Thinking Tools Companies; Webs Of Thinkers And Thoughts; My CollaborationWare History; Wiki Proliferation; Portal Collaboration Roadmap; Wiki For GroupWare, Overlapping Scopes Of Collaboration, Email Discussion Beside Wiki, Wiki For CollaborationWare, Collaboration Roadmap; Sister Sites; Wiki Hack
Personal Cloud; 2018-11-29-NextOpenInfrastructure, 2018-11-15-BooksVsTweets; Stream/Flow Vs Garden/Stock
Social Warrens; Culture War; 2017-02-15-MindmapCultureWarSocialMediaEconomy; Cultural Pluralism
Fractally Generative Pattern Language, Small Tribe, SimplestThing, Becoming A Reality Hacker, Less-Bullshit Living, The Craft; Games To Play; Evolution, Hack Your Life With A Private Wiki Notebook, Getting Things Done, And Other Systems
Digital Therapeutics, (2021-05-26) Pondering a Mental Health space, CoachBot; Inside-Out Markov Chain