Vibe Prototyping for TeamGarden didn't feel right because I didn't have enough sticky data to really play with the key UI issues.... (more)

Economy where most people are not making things, but providing (semi-) custom service. (Service Business) (more)

Ori Eldarov: Stop Building SaaS for SMBs—Buy Them Instead. TL;DR: Many founders have become excited about building software for the “untapped” SMB market, grossly miscalculating the difficulty they will face in both GTM and adoption. In this post, I will make the case that founders interested in SMBs have a way bigger (and less risky) opportunity in front of them—they can just acquire SMBs and build their dream tech around them. In fact, most Tier 1 VCs are already doing this in stealth. (He's talking mostly about people wanting to start an AI-based product company.) (more)

Matt Zeigler: Joe Pine is a Framework Alchemist. Do you know Joe Pine? He's the author of The Experience Economy and The Transformation Economy, a Strategic Horizons advisor, and one of the most thoughtful observers of how value actually gets created in the modern economy. (more)

author of (more)

an economy based on packaging memorable experiences for people - as for living, our servants can package that for us (more)

Word Magazine was an online magazine active from 1995 to 2000. Launched in 1995 by Carey Earle, Tom Livaccari and Dan Pelson, Word Magazine created original stories, interviews, games, applications, music, interactive objects and art, and community spaces. Word published new content daily, and each story was treated as a unique interface design experiment. Word was also a pioneer in the use of online advertising and was the first website to integrate microsites into brand advertising online.[1] It was also one of the first truly web-oriented online magazines.[2] Word's editorial team was originally led by Vibe magazine founding editor Jonathan Van Meter and creative director Jaime Levy. Marisa Bowe took over as editor-in-chief[3] prior to the site's June 1995 launch and Yoshi Sodeoka became creative director in early 1996. Daron Murphy was a founding senior editor.[4]... Word won awards from I.D. Magazine and Print Magazine, among others, and was placed in the permanent collection of the San Francisco Museum of Modern Art, the Walker Art Center and the Museum of the Moving Image. https://en.wikipedia.org/wiki/Word_Magazine

Sean McGrath thinks color is useful for communicating (and collecting) document structure (Meta Data/Semantic Content). (CSS gives you a way to turn off that color when you don't want to see it.)

A statistically improbable phrase (SIP) is a phrase or set of words that occurs more frequently in a document (or collection of documents) than in some larger corpus.[1][2][3] Amazon.com uses this concept in determining keywords for a given book or chapter, since keywords of a book or chapter are likely to appear disproportionately within that section.[4][5] Christian Rudder has also used this concept with data from online dating profiles and Twitter posts to determine the phrases most characteristic of a given race or gender in his book Dataclysm. https://en.m.wikipedia.org/wiki/Statistically_improbable_phrase (more)

Neuroticism or negativity is a personality trait associated with negative emotions. It is one of the Big Five traits. People high in neuroticism experience negative emotions like fear, anger, shame, envy, or depression more often and more intensely than those who score low on neuroticism.[1] Highly neurotic people have more trouble coping with stressful events, are more likely to insult or lash out at others, and are more likely to interpret ordinary situations (like minor frustrations) as hopelessly difficult. Neuroticism is closely-related to mood disorders such as anxiety and depression.[2][3][4] Individuals who score low in neuroticism tend to be more emotionally stable and less reactive to stress. They tend to be calm, even-tempered, and less likely to feel tense or rattled. Although they are low in negative emotion, they are not necessarily high in positive emotions, which are more commonly associated with extraversion and agreeableness.[5] Neurotic extroverts, for example, would experience high levels of both positive and negative emotional states, a kind of "emotional roller coaster". https://en.wikipedia.org/wiki/Neuroticism (more)

key "event" for Category Pirates

Walter Andrew Shewhart (pronounced like "shoe-heart"; March 18, 1891 – March 11, 1967) was an American physicist, engineer and statistician. He is sometimes also known as the grandfather of statistical quality control[1], inventor of the Shewhart chart and the Shewhart cycle.[2] W. Edwards Deming said of him: "As a statistician, he was, like so many of the rest of us, self-taught, on a good background of physics and mathematics." https://en.wikipedia.org/wiki/Walter_A._Shewhart

John Robb: The Collapse of Complex Nations. If the US did collapse, what would it look like? (more)

How Linear.app got so popular. Linear was just there one day and everyone loved it. (more)

founder, linear.app

issue tracker https://linear.app/ - new, not as huge as Jira but plenty big! (more)

design shop and WebApp builder/hoster (more)

older

Try FluxGarden free for 14 days at https://flux.garden

This is the publicly-readable WikiLog Digital Garden (20k pages, starting from 2002) of Bill Seitz (a Product Manager and CTO). (You can get your own pair of garden/note-taking spaces from FluxGarden.)

My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).

See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.

Beware the War On The Net!

shield

Current:

My Coding for fun.

Past:

https://www.linkedin.com/in/billseitz/

Agile Product Development, Product Management from MVP to Product-Market Fit, Adding Product To Your Startup Team, Agility, Context, and Team Agency, (2022-10-12) Accidental Learnings of a Journeyman Product Manager

TryingAI, LLM/GenAI, Claude Code

Hero's Journey, Transformation, CategoryPirates

My Coding

Oligarchy; Big Levers, Theory of Change, Change the World, (2020-06-27) Ways To Nudge Future; Network Enlightenment, Optimistic Near Future Vision; Huge Invention; Alternatives To A College Degree; Credit Crisis 2008; Economic Transition; Network Economy; Making A Living; Varieties Of Info Technology Jobs; Generative Schooling; Product Oriented Unschooling; Reality Hacker; A 20th Century Economic Theory

FluxGarden; Network Enlightenment Ecosystem; ThinkingTools Interaction as Medium; Hypermedia Pattern Language; Everyone Needs Their Own ThinkingSpace; Digital Garden; Virtual ThinkingSpace; Thinking Tools Companies; Webs Of Thinkers And Thoughts; My CollaborationWare History; Wiki Proliferation; Portal Collaboration Roadmap; Wiki For GroupWare, Overlapping Scopes Of Collaboration, Email Discussion Beside Wiki, Wiki For CollaborationWare, Collaboration Roadmap; Sister Sites; Wiki Hack

Personal Cloud; 2018-11-29-NextOpenInfrastructure, 2018-11-15-BooksVsTweets; Stream/Flow Vs Garden/Stock

Social Warrens; Culture War; 2017-02-15-MindmapCultureWarSocialMediaEconomy; Cultural Pluralism

Fractally Generative Pattern Language, Small Tribe, SimplestThing, Becoming A Reality Hacker, Less-Bullshit Living, The Craft; Games To Play; Evolution, Hack Your Life With A Private Wiki Notebook, Getting Things Done, And Other Systems

Digital Therapeutics, (2021-05-26) Pondering a Mental Health space, CoachBot; Inside-Out Markov Chain

Book list, Greatest Books

To Write

digital garden search engine

Recent Key Pages Archive

Search Twitter for discussion