| WebSeitz/wikilog |
| LoGo |
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| last edited by BillSeitz on Oct 13, 2008 1:19 pm |
educational Programming Language - "LisP without the parentheses"
http://el.media.mit.edu/logo-foundation/
http://en.wikipedia.org/wiki/Logo_programming_language
http://www.engin.umd.umich.edu/CIS/course.des/cis400/logo/logo.html
noted in PyThon's [CP4E] concept http://www.python.org/doc/essays/everybody.html
a version implemented in PyThon! http://ianbicking.org/docs/PyLogo_lightning.html
http://blog.ianbicking.org/2007/10/19/logo/
reminds me of [Guide Van Robot] - http://gvr.sourceforge.net/
Star Logo: Star Logo is a specialized version of the Logo programming language. With traditional versions of Logo, you can create drawings and animations by giving commands to graphic "turtles" on the computer screen. Star Logo extends this idea by allowing you to control thousands of graphic turtles in parallel. In addition, Star Logo makes the turtles' world computationally active: you can write programs for thousands of "patches" that make up the turtles' environment. Turtles and patches can interact with one another - for example, you can program the turtles to "sniff" around the world, and change their behaviors based on what they sense in the patches below. Star Logo is particularly well-suited for Artificial Life projects.
http://education.mit.edu/starlogo/
http://education.mit.edu/starlogo/adventures/index.html [Adventures In Modeling]
[NetLogo] http://ccl.sesp.northwestern.edu/netlogo/ [NetLogo] is the next generation of the series of multi-agent modeling languages that started with Star Logo. It builds off the functionality of our product [Star Logo T] and adds significant new features and a redesigned language and user interface. [NetLogo] is written in JaVa so it can run on all major platforms (Mac, Windows, Linux, et al). It is run as a standalone application. Individual models can be run as Java applets inside a web browser.
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