(2009-01-08) Dhh Vs Sharding

DHH says Scalability games like Sharding aren't necessary for most people, as Moores Law keeps moving forward. (They put enough RAM in their servers to hold their entire Data Base.)

Jan'2012 update: they continue to think this way: we built a russian-doll architecture of nested caching.

  • Also: Stacker is purposely built for the sheet-based UI that we have. It knows about sheet nesting, how to break out of a sheet chain, and more. We therefore have no plans of open sourcing it. But you can get (almost) all the speed benefits of this approach simply by adopting PJAX, which is actually where we started for BaseCamp Next until we went fancy with Stacker.

(page was renamed from z2009-01-08-DhhVsSharing)


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