If you're going to join or create an organization, how can you avoid the crap generally associated with working for "other people"?
Traditional organizational structures
- functional structure
- divisional structure (aggregations of relatively independent products or markets served by cross-functional groups)
- matrix management
Is the Open Source movement instructive?
- Valve Software, GitHub, etc.(2012-12-08) Bowkett Management Gamification Github Valve Skyrim
- (comment) Minciu Sodas is in Lithuania! (which is next door) I don't know where this fits, but we're figuring out a team-building service http://www.ms.lt/team/ and we just got our first client, Ian Bruk. A team of 30 people for $2,000 a year is pretty cool, I think.