An Epidemic that everyone gets. (more)

scary variation of The Flu (more)

Dialogue process using IBIS, Shared Display, and Active Listening. Dialogue Mapping™ is a radically inclusive facilitation process that creates a diagram or 'map' (cf mind-map) that captures and connects participants' comments as a meeting conversation unfolds. It is especially effective with highly complex or “Wicked” problems that are wrought with both social and technical complexity, as well as a sometimes maddening inability to move forward in a meaningful and cost effective way. Dialogue Mapping™ creates forward progress in situations that have been stuck; it clears the way for robust decisions that last. It is effective because it works with the non-linear way humans really think, communicate, and make decisions. (more)

Eugene Eric Kim on his recent experiences using Compendium for Dialogue Mapping on the HyperScope project. We've been using it for the design phase of the project, walking through scenarios, capturing requirements, and developing specifications. (more)

In his later years, David Bohm developed the technique of Dialogue, in which equal status and "free space" were the most important prerequisites. He believed that if carried out on a sufficiently wide scale, these Dialogues could help overcome fragmentation in society. (more)

Traditional "management", even most software product management, is Industrial-Age Command-and-Control thinking that is net-negative for managing creatives. We need re-framing of Agile Software Development with a business-creating software Product Development mindset. Rapidly Iterative based on FeedBack. Part of Strategic Agility. A bit post-Lean-Startup. This is my Product Development Process. (more)

John Cutler on 1s and 3s. Imagine that at any given time there is work happening across a series of time-scales. I use a basic system of 1s and 3s. It looks like this: 1-3hrs; 1-3days; 1-3weeks; 1-3months; 1-3quarters; 1-3years; 1-3decades. (more)

John Cutler Dec'2019 ebook: The North Star Playbook. Tia was feeling burned out. Her company seemed caught in a perpetual cycle of shiny objects, success theater, false starts, and vague pivots-by-PowerPoint. Just when they hit their stride, something would change. It felt like they were always talking past each other. (more)

This will be the focal page for some linked excerpts of A Pattern Language by Christopher Alexander. The scope ranges from room details to Society Design. You can free the full-text by buying the book or going to his site. (Some excerpts are re-worded a bit to directly use WikiNames instead of making those pattern names as redundant labels in the text. So the wording here may be a bit less elegant at times...) There's a strong SmallWorld flavor here. (more)

designer, writer

Perhaps the opposite of a WikiBook. The idea is to write the book in a Wiki (maybe a public WikiLog, maybe a Private Wiki), then produce a "packaged" EBook file (for Marketing purposes). (more)

Felipe Castro interviews David J Bland: OKR and Experiments Have to Go Together. If you ever read any of my content, you know that OKR is about delivering value, and that good OKRs measure outcomes and pass the “So What?” Test. The whole point of using OKR is to agree on the outcomes we want to achieve and then let the teams test different ideas quickly to find which ones will work (more)

I was pondering the next step of CoachBot experiences/media, and a number of people have recently been tweeting/etc about SRS/Anki, random note-reminders, etc. (more)


This is the publicly-readable WikiLog Thinking Space (est 2002) of Bill Seitz (a Product Manager and CTO) (also a Wiki-Junkie).

My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).

See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.

Beware the War On The Net!