formal/legal group entity (more)

Douglas Murray McGregor (September 6, 1906 – October 1, 1964) was an American management professor at the MIT Sloan School of Management and president of Antioch College from 1948 to 1954.[1] He also taught at the Indian Institute of Management Calcutta. His 1960 book The Human Side of Enterprise had a profound influence on education practices. McGregor was a student of Abraham Maslow. He has contributed much to the development of the management and motivational theory, and is best known for his Theory X and Theory Y as presented in his book 'The Human Side of Enterprise' (1960), which proposed that manager's individual assumptions about human nature and behavior determined how individual manages their employees.

William G. "Bill" Ouchi (born 1943) is an American professor and author in the field of business management. He is the Distinguished Professor of Management and Organizations, Sanford and Betty Sigoloff Chair in Corporate Renewal at the UCLA Anderson School of Management.. Ouchi first came to prominence for his studies of the differences between Japanese and American companies and management styles. His first book in 1981 summarized his observations. Theory Z: How American Management Can Meet the Japanese Challenge and was a New York Times best-seller for over five months.

I moved FluxGarden to DigitalOcean, but nothing else at LiNode. So webseitz is still running from there... (more)

Traditional "management", even most software product management, is Industrial-Age Command-and-Control thinking that is net-negative for managing creatives. We need a re-framing of Agile Software Development with a business-building software Product Development mindset. Rapidly Iterative based on FeedBack. A bit post-Lean-Startup. (more)

Business Strategy etc providing context for tactical decisions. (more)

In doing Agile Product Development, there can be a tension between a "top-down" (I don't mean exec-driven, I mean mental-stack) Product Vision/Product Strategy/Conceptual Integrity and an incremental/iterative process of Thinking In Bets. (more)

Customer who feels the pain you address, values your solution, has money to spend, would be very disappointed if you went away, will provide word of mouth, etc. (more)

Summary: Break your customers into Segments, and try to focus on 1 (more)

Know-how is a term for practical knowledge on how to accomplish something, as opposed to “KnowWhat” (facts), “KnowWhy” (science), or “KnowWho” (communication). Know-how is often Tacit Knowledge, which means that it is difficult to transfer to another person by means of writing it down or verbalising it. The opposite of tacit knowledge is Explicit Knowledge. (cf ill-structured)

In contrast to well-structured problems, ill-structured problems have no initial clear or spelled out goals, set of operations, end states, or constraints. In fact ISPs often times have unstated goals and constraints that must be determined by those solving the problem. ISPs present uncertainty about which concepts, rules, and principles are necessary for the solution and how these should be organized. They require learners to make judgments about the problem and to defend their judgments by expressing personal opinions or beliefs. ISPs possess multiple solutions and solution paths, or may possess no solutions at all. They offer no general rules or principles for describing or predicting the outcome of most cases and require multiple criteria for evaluating solutions. Examples of ISPs include redesigning a work process, designing a new product, or creating a new marketing strategy. (more)

a system which includes at least one human, ergo a Complex System; cf cynefin

The Cynefin framework (/kəˈnɛvɪn/ kuh-NEV-in)[1] is a conceptual framework used to aid decision-making.[2] Created in 1999 by Dave Snowden when he worked for IBM Global Services, it has been described as a "sense-making device".[3][4] Cynefin is a Welsh word for habitat.[5] Cynefin offers five decision-making contexts or "domains"—'clear' (known as 'simple' until 2014, then 'obvious' until being recently renamed),[6] 'complicated', 'complex', 'chaotic', and 'confusion'—that help managers to identify how they perceive situations and make sense of their own and other people's behaviour.[a] The framework draws on research into systems theory, complexity theory, network theory and learning theorys.. (more)

VUCA is an acronym used to describe or reflect on the Volatility, UnCertainty, Complexity and Ambiguity of general conditions and situations. The common usage of the term VUCA began in the late 1990s and derives from military vocabulary[1] and has been subsequently used in emerging ideas in strategic leadership that apply in a wide range of organizations, including everything from for-profit corporations[2] to education... (more)

Christopher Alexander book: A Pattern Language: Towns, Buildings, Construction ISBN:0195019199. I'll probably abuse Fair Use rules here shortly (at Alexander Patterns). Because it's not just about architecture, but about Design Thinking for kids, families, education systems, work, etc. (more)

Cedric Chin: Ill-Structured Domains Aren't Necessarily Wicked. Two weeks ago we discussed Cognitive Flexibility Theory (CFT), a theory of adaptive expertise in ill-structured domains. (more)

thinking about thinking, thinking at the Meta Level (more)


This is the publicly-readable WikiLog Digital Garden (20k pages, starting from 2002) of Bill Seitz (a Product Manager and CTO). (You can get your own pair of garden/note-taking spaces from FluxGarden.)

My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).

See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.

Beware the War On The Net!



My Coding for fun.


Agile Product Development, Product Management from MVP to Product-Market Fit, Adding Product To Your Startup Team, Agility, Context, and Team Agency, (2022-10-12) Accidental Learnings of a Journeyman Product Manager

My Coding

Big Levers, Theory of Change, Change the World, (2020-06-27) Ways To Nudge Future; Network Enlightenment, Optimistic Near Future Vision; Huge Invention; Alternatives To A College Degree; Credit Crisis 2008; Economic Transition; Network Economy; Making A Living; Varieties Of Info Technology Jobs; Generative Schooling; Product Oriented Unschooling; Reality Hacker; A 20th Century Economic Theory

FluxGarden; Network Enlightenment Ecosystem; ThinkingTools Interaction as Medium; Hypermedia Pattern Language; Everyone Needs Their Own ThinkingSpace; Digital Garden; Virtual ThinkingSpace; Thinking Tools Companies; Webs Of Thinkers And Thoughts; My CollaborationWare History; Wiki Proliferation; Portal Collaboration Roadmap; Wiki For GroupWare, Overlapping Scopes Of Collaboration, Email Discussion Beside Wiki, Wiki For CollaborationWare, Collaboration Roadmap; Sister Sites; Wiki Hack

Personal Cloud; 2018-11-29-NextOpenInfrastructure, 2018-11-15-BooksVsTweets; Stream/Flow Vs Garden/Stock

Social Warrens; Culture War; 2017-02-15-MindmapCultureWarSocialMediaEconomy; Cultural Pluralism

Fractally Generative Pattern Language, Small Tribe, SimplestThing, Becoming A Reality Hacker, Less-Bullshit Living, The Craft; Games To Play; Evolution, Hack Your Life With A Private Wiki Notebook, Getting Things Done, And Other Systems

Digital Therapeutics, (2021-05-26) Pondering a Mental Health space, CoachBot; Inside-Out Markov Chain

Book list, Greatest Books

To Write

digital garden search engine

Recent Key Pages Archive

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